prototype
Hand It Over
Prototype shell for Dani — grouped by life area
assistant live Ask anything, or capture with voice/photo…
Voice Photo
Phone preview Login
live context Persistent shell slot for the live cross-page state that should follow you everywhere.
Custody: Dani day Activity: School pickup Mode: Normal Body: Energy low
dashboard

Today is the dashboard.

This is the main home surface: what matters now, what the body is doing, what support needs surfacing, and what should stay visible no matter how the rest of the prototype evolves.

Dashboard / Today

Top-level home surface. This is now the real Today page as well: conceiving surfaces, daily context, and the things that must remain visible no matter how customisable the rest becomes.

Today stack

Fixed, non-negotiable

Conceive cards

Always visible

Quick capture

Fixed utility block

Custom modules

User-editable later

Fixed dashboard blocks
fixedlanding

Today / what matters

The top landing stack for now, next, and tonight. This should always exist and should be the first thing the prototype gets right.

Non-negotiable
fixednon-negotiable

Conceive cards

Persistent assistive prompts. These stay visible even if the rest of the home screen becomes customisable.

Always visible
global layer

Global AI input

Ask anything or capture with voice/photo from the persistent top strip. This is a cross-app assistant layer, not a page-specific widget.

VoicePhotoPersistent
Customisable dashboard blocks
customisable later

Pinned modules

Calendar, cycle, meals, shopping, and budget can become the first user-configurable blocks once the fixed dashboard core is settled.

CalendarCycleMeals
customisable later

Household pulse

Shared status and family capacity should be optional on the dashboard, not mandatory from day one.

Optional block
later concept

Dashboard editing

Users should eventually be able to rearrange selected modules while the fixed core remains locked.

Later rule set

Morning routine

This should be the launch support page for getting out the door or into the day with less friction. It needs to bridge personal readiness, school logistics, and what the body is doing without becoming a giant checklist of shame.

Launch

Get moving

Body check

Energy / symptoms

School prep

Kid + handoff

Fallback

Low-capacity path

Core morning flow
real-use nextinteractive

Start-of-day flow

The minimal sequence for launching the day: meds, food, body check, and what absolutely needs to happen first.

Take meds
Before getting lost in the rest of the morning.
Water + breakfast
Enough to get the body online.
Check school / bag
Make sure the one critical item is covered.
LaunchMorning
body-aware

Body check

Morning energy, sleep hangover, brain fog, and symptom context should inform what the morning expects from you.

EnergySymptoms
future source

School / out-the-door prep

Lunchbox, school items, permission slips, pickup context, and anything Ollie-related that affects the morning.

SchoolOllie
Support + fallback
supportive

Low-capacity morning mode

On harder days, reduce the morning to essentials instead of pushing the full ideal routine.

Fallback
interactive next

Launch checklist

The next interactive step here would be a tappable morning sequence that can collapse once complete.

Interactive next
links to Today

Morning → Dashboard link

Once the morning launch is done, the user should naturally roll into the main Dashboard / Today surface.

Linked to Today

Chores

This should be the home for household jobs, chore timers, personal bests, and eventually the child-facing chore flow. It needs to work for both adult admin and Ollie-visible motivation later.

Today

Today's jobs

Timers

Focused completion

Rewards

Points / progress later

Kid-facing

Future Ollie layer

Core chores flow
real-use nextinteractive

Today’s chores

A clear list of today’s jobs, kept separate from the broader task system so chores do not disappear into everything else.

Put bins out
Before dinner pickup timing kicks in.
Empty dishwasher
Reset the kitchen for tonight.
Reset lounge room
Ten-minute tidy only.
TodayHousehold
behaviour layer

Timers + personal best

Future home for chore timers and “beat your best” motivation without making the experience childish for adults.

TimerPB
future source

Rewards / earnings

Later this can hold paid chores, stars, or reward logic once the base chore flow is stable.

Rewards later
Structure + scope
hook-up ready

Adult chores

The adult chore layer needs to stay clean and useful even before the child-facing layer is connected.

Adult mode
future source

Ollie chores

Future connection point for child-facing chores, stars, and visual reward loops.

Future Ollie link
interactive next

Check-off + timer start

Next interactive step here would be starting a timer or marking a chore complete from the same card.

Interactive next

Tasks

This page should make doing things easier, not increase guilt or backlog anxiety. It needs a clear top layer, easy capture, and gentle defer options for low-capacity days.

Top 3

Main execution layer

Quick add

Fast capture

Not today

Gentle defer

Later queue

Backlog without pressure

Core task flow
non-negotiableinteractive

Top 3 for today

A short list that helps you start. This should feel like “what matters now”, not “everything you haven’t done yet.”

Call the school
Confirm the timing change before lunch.
Send one email
Reply to the beta/support thread without opening everything else.
Order groceries
Do the essentials only.
Top 3Today
fast capture

Quick add

Fast text capture that sits inside the page flow and is easy to reach on desktop and mobile.

Text capture
supportive

Not today

Low-friction defer state for tasks that are real but not realistic today.

DeferSnooze
Task context
links to Today

Today view sync

The top task layer here should align with what appears on the Dashboard / Today surface.

Shared with home
supportive

Low-capacity mode

Offer a reduced task view when things feel too heavy, instead of surfacing the full list.

Reduced mode
later

Later queue

Keep the backlog visible enough to trust, but far enough away not to flood the main task view.

Backlog
Future task behaviours
interactive next

Checklist interactions

Tick off, reorder, or move tasks into “not today” directly from the page.

Interactive next
later

Task suggestions

Eventually the product can help choose what to do next — but only after the basic task layer feels trustworthy.

AI later
later

Linked modules

Tasks should eventually connect to meals, calendar, home admin, and school logistics without turning into a giant project manager.

Cross-module

Cycle tracking

This is the first real-use prototype page. It needs to support quick daily check-ins, meaningful symptom capture, and calm pattern visibility without feeling clinical or overwhelming.

Today

Fast daily check-in

Symptoms

Track what matters

Sleep + energy

Capacity signals

Patterns

Useful trend views

Daily check-in
todayfast entry

Today’s symptoms

Quick symptom check-in with the current must-haves present: dry skin, acne, brain fog, mood, fatigue, irritability, and any existing symptom set already being tracked.

Dry skinAcneBrain fog
today

Sleep + energy

Disrupted sleep, short sleep, well-rested, and current energy state. These should read as helpful context, not judgment.

Disrupted sleepEnergy
today

Wellbeing actions

Space for what helped today: meds, movement, protein, recovery actions, or other supportive habits that are worth correlating later.

What helped
Cycle context
context

Phase / day

Show current cycle day / phase clearly so daily symptoms are never separated from their context.

Phase-aware
context

HRT / meds notes

Simple visibility into gel/HRT or medication context so later patterns are explainable.

Medication context
context

Notes

Short free-text note for unusual days, GP-useful observations, or anything the fixed checkboxes miss.

Optional note
Patterns + review
prototype next

Pattern cards

Weekly / monthly summaries like “brain fog strongest here” or “sleep disruption tends to cluster here.”

Readable trends
prototype next

Correlation view

Connect symptoms with sleep, energy, meds, and wellbeing actions without making the UI feel like a spreadsheet.

Correlations
future export

GP summary

Eventually this should feed a clean medical summary rather than requiring manual reconstruction before appointments.

GP useful

Recovery

Worst-day support and low-capacity return paths.

working in hub

Bad-brain-day mode

Should feel integrated with Today, not hidden as a side utility.

prototype

Comeback paths

When the user falls off, the product should offer an easy re-entry point.

Family calendar

This should be the shared family spine: pickups, appointments, handovers, school events, and the day-to-day logistics that need one clear source of truth.

Today

What matters today

This week

Shared family spine

Pickups + handovers

Critical logistics

School / Ollie

Kid context

Core family timeline
non-negotiableinteractive

Today’s schedule

Only the events that matter today, with time, location, and what needs to happen next.

3:05pm
School pickup
Ollie pickup. Tight timing with therapy after.
4:30pm
Speech therapy
Bring notebook and snack. Travel buffer needed.
6:00pm
Dinner fallback
MMC option if handover runs late.
Pickup details

Primary pickup is Dani. Leave by 2:40pm to avoid a rushed therapy transition.

WhoDani
WhereSchool gate
NextDrive to therapy
Therapy details

Speech therapy starts at 4:30pm. Build in a snack / regulation buffer after pickup.

WhoOllie + Dani
WhereClinic
NextHead home
Dinner fallback

If the afternoon runs late, switch to the low-capacity dinner plan rather than improvising.

PlanMMC / easy dinner
WhyProtect evening capacity
LinkedMeals + shopping
TodayNow / next
working in hub

This week

A readable weekly spine so the family schedule feels coherent instead of scattered.

Week view
critical logistics

Pickups + handovers

Pickup timing, who’s doing it, handoff notes, and any timing pressure should be obvious at a glance.

PickupsHandover
Family context
prototype

School / Ollie context

School events, activities, permission slips, and child-specific schedule items should sit close to the calendar, not elsewhere.

SchoolOllie
later

Co-parent visibility

Scoped visibility later, but the calendar structure should allow for it from the beginning.

Later
later

Household pulse

Optional family-state context once the base schedule layer is stable and useful.

Optional
Future family behaviours
interactive next

Tap-through events

Clicking an event should eventually open a compact detail view with notes, who’s involved, and next action.

Interactive next
later

Conflict warnings

Surface overlapping commitments or impossible timing before they become chaos.

Conflict detection
later

Calendar → tasks link

Family events should eventually create or inform tasks without making the calendar noisy.

Cross-module

Ollie

Prototype-only kid-facing and parent-managed experience. This needs to hold the child-visible side of the product without turning into a separate app with no connection to the family system.

Today

Child-facing today view

Chores

Jobs + rewards

School

Homework / slips

Shared with Dani

Parent-managed layer

Prototype-only core
prototype only

Chores + rewards

One of the key reasons to keep the kids experience in prototype scope even while beta narrows.

ChoresRewards
future source

Homework / permission slips

Likely belongs near the family area, not detached from calendar/school context.

School
live direction

Shared with Dani

The prototype must work for both of you, not just as a solo-parent admin view.

Shared view

Co-parent

Kept visible in IA but not a first-pass prototype build. The structure should exist now so later access/scoping does not require a navigation rethink.

Schedule visibility

Scoped later

Shared costs

Future source

Permission slips

Family linkage

Communication

Not in first pass

later

Scoped access

Should emerge only after the core prototype surfaces are settled.

future source

Shared logistics

Future home for co-parent-specific visibility and schedule handoffs.

future source

Shared costs

Likely ties into Household → Budget later.

Shopping

This needs to be a fast, low-friction household list surface. It should clearly separate what already exists, what will be connected later, and what is only a prototype placeholder for now.

Quick add

Fast grocery capture

Current list

Core shopping surface

Meal-linked items

Cross-module feed

Store/grouping

Practical shopping flow

Existing source
existing sourceinteractive

Shopping list

This block should map to the existing shopping/list data source rather than inventing a new model.

Milk
Staple / weekly
Fruit
Lunchbox top-up
Dishwasher tablets
Running low
GroceriesCurrent source
existing source

Fast add

Quick grocery capture should attach to the same underlying list source, not a separate temporary system.

Quick capture
existing source

Common items

Frequently bought items or recurring staples should come from the same live list logic once wired.

Staples
Future source
future source

Meals → shopping link

Ingredients and meal plan choices should eventually feed directly into shopping without duplication.

Meals link
future source

Store / aisle grouping

Useful future enhancement once the core list is stable and trustworthy.

Grouping
future source

Household suggestions

Later the product can suggest missing items or low-stock essentials, but only after the base list works cleanly.

Suggestions later
Prototype placeholder only
placeholder only

Temporary capture tray

This is just a stand-in while we work out whether all quick capture should live here or from the broader launcher model.

Prototype only
placeholder only

Visual shopping states

Extra display-only states for testing layout before real data is connected.

Layout test
interactive next

Check-off flow

Next interactive step could be tapping items off while shopping, once we decide the exact live-source mapping.

Interactive next

Meals

This should hold weekly meal planning, low-capacity defaults, favourites, and the clean bridge into shopping. It needs to be clearly hook-up ready so we don’t invent a second meal model.

Week plan

Main meal surface

Low-capacity

MMC + easy dinners

Ingredients

Shopping bridge

Favourites

Fast repeat meals

Existing source
existing sourceinteractive

Weekly plan

This should map to the existing meal-planning source rather than becoming a disconnected planning layer.

Wed
MMC
Low-capacity fallback dinner
Thu
Tacos
Family-friendly, repeatable
Fri
Freezer meal
Backup for overload nights
MMC details

This is the low-capacity dinner default. Minimal prep, predictable, protects evening energy.

TypeLow-capacity
NeedsBasic pantry + fridge
PushSend ingredients to Shopping
Tacos details

Repeatable dinner with straightforward ingredients and easy leftovers.

TypeFavourite
NeedsTaco kit + veg
PushSend ingredients to Shopping
Freezer meal details

Emergency buffer option for hard evenings.

TypeBackup
NeedsFreezer stock
PushCheck freezer inventory
Week viewCurrent source
existing source

Ingredients

Ingredients need to stay tightly tied to the real meal source so the shopping bridge remains trustworthy.

Ingredients
existing source

Favourite meals

Repeatable go-to meals should come from the same live meal data rather than a separate shortcut list.

Favourites
Future source
future source

Low-capacity defaults

MMC and easy dinners should become first-class meal types, not buried fallback notes.

MMCEasy dinners
future source

Meal → shopping automation

Choosing meals should automatically push ingredients into Shopping once the source mapping is connected.

Shopping bridge
future source

Ollie fit / picky filter

Future source for child fit, preferences, and repeatable safe meals.

Ollie fit
Prototype placeholder only
placeholder only

Visual weekly layout

Prototype-only display state for testing layout before live meal data is connected.

Layout test
interactive next

Tap-to-choose dinner

Next interactive step here could be choosing a dinner card and surfacing linked ingredient behaviour.

Interactive next
placeholder only

Planning notes

Temporary planning commentary while we decide what belongs in the real source and what stays as UI support text.

Prototype only

Notes / capture

This is the temporary holding layer while the permanent capture model is refined. It should stay small and honest, because the real capture system now lives in the global AI layer.

Temporary notes

Short holds

Captured items

Need sorting later

Global AI link

Main input lives above

Future home

Not decided yet

prototype only

Quick notes

Short holding items that don’t yet belong anywhere else.

Temporary
global layer link

AI capture handoff

The long-term capture/input model should come from the global AI bar, not this page.

Global AI
later

Sorting rules

Later, captured items could be triaged into Tasks, Shopping, Meals, or Home.

Future sort

Budget

This should hold the household money snapshot, upcoming bills, grocery room, and spending visibility without turning into a finance app. It needs to be hook-up ready to the real budget source.

This pay cycle

Main snapshot

Upcoming bills

Near-term pressure

Groceries room

Shopping link

Critical admin

Money context

Existing source
existing sourceinteractive

Household snapshot

This should map to the existing budget/finance source rather than becoming a separate budget shell.

$480
This pay cycle
Available after core bills
$190
Upcoming bills
Due before next cycle
$120
Grocery room
Available for shopping this week
This pay cycle

The current cycle snapshot should stay simple and readable, not overloaded with categories.

StatusIn range
PressureModerate
NextWatch bills + groceries
Upcoming bills

These are the short-horizon obligations that constrain the rest of the cycle.

Due soonUtilities + internet
RiskNeeds visibility
NextProtect bill room
Grocery room

This is the amount the shopping flow should be able to reference directly.

LinkShopping list
StatusOkay for one main shop
NextWatch extras
This pay cycleCurrent source
existing source

Upcoming bills

Short-horizon bill visibility should come from the same money source so the page stays trustworthy.

Bills
existing source

Grocery room

Budget should clearly communicate what room exists for shopping decisions this cycle.

Shopping link
Future source
future source

Per-shop budget logging

Future source for connecting each shop back into the household budget view.

Shop log
future source

Shared costs / co-parent costs

Future expansion once the core household budget layer is stable.

Shared costs
future source

Alerts + pressure signals

Future warning layer for overspend, bill collisions, or low grocery room.

Alerts
Prototype placeholder only
placeholder only

Visual budget cards

Prototype-only display state for testing hierarchy before live figures are connected.

Layout test
interactive next

Tap-through money tiles

Next interactive step could be tapping a bill or budget tile to reveal more context.

Interactive next
placeholder only

Planning notes

Temporary commentary while the real budget source boundaries are being finalised.

Prototype only

Home

This should hold practical household admin: maintenance, records, appliance info, home tasks, and other operational home data that should not be scattered across notes and tasks.

Maintenance

Repairs + jobs

Records

Home documents

Appliances

Reference info

Car / pets

Secondary ops

Future source
future source

Maintenance log

Track home repairs, overdue jobs, and maintenance history in one place.

Repairs
future source

Home records

Lease, appliance details, utility info, and practical home records should live here instead of random notes.

Records
future source

Car / pets

These likely belong here under the operational home umbrella rather than being split elsewhere.

CarPets
Prototype placeholder only
placeholder only

Home dashboard cards

Display-only layout testing while real home/admin sources are still being decided.

Layout test
interactive next

Tap-through records

Next interactive step could be opening maintenance or appliance records from compact cards.

Interactive next

Vault + emergency

This should be the calm-access home for critical references: emergency contacts, important documents, and the things you need fast when you are stressed.

Documents

Critical references

Emergency

Fast access

Expiry

Time-sensitive info

Care info

Family-critical details

Future source
future source

Document vault

Important IDs, records, insurance, and critical documents should be easy to retrieve without hunting.

Documents
future source

Emergency info

Key contacts, medical notes, and crisis-useful references should be visible fast and written plainly.

Emergency
future source

Expiry / renewal prompts

Future reminder layer for anything that quietly expires or needs renewal.

Expiry
Prototype placeholder only
placeholder only

Fast-access cards

Display-only prototype for testing the hierarchy of urgent vs reference information.

Layout test
interactive next

Open critical record

Next interactive step could be opening a critical card to reveal essential reference details.

Interactive next

Settings / admin

Home for feature toggles, experimental switches, shell rules, and system-level user controls. This now acts as the prototype control room.

Feature toggles

Kids PWA prototype

Keep child-facing prototype work visible without putting it into beta scope.

Cycle correlations

Keep advanced cycle/wellbeing pattern views easy to test.

Smart features

Ability to hide unfinished AI surfaces while prototyping layout.

Shell rules

Top strip AI bar, live context strip, and the current nav model all belong to the shared shell rather than any individual page.

Shared shell

Home customisation

Later, users should be able to customise parts of the home screen — while non-negotiables like conceive cards stay fixed.

Later rule set

Prototype governance

Use this page to surface what is live source, future source, and placeholder only across the prototype.

Governance

Prototype notes

The current rules for how this prototype should be shaped before beta opens back up.

current direction

Prototype first

Get it working properly and looking good before external beta pressure comes back into the process.

prototype only

Kids PWA

In scope for Dani + Ollie prototype use, not the first beta slice.

post-beta

NDIS

Gather letters and stakeholder support now; deeper product scope later.